App shortcuts working based on 3D Touch

Technology 3D Touch for iOS

When bringing to the smartphone market iPhone 6s and iPhone 6s Plus, Apple presented to the world 3D Touch. Thanks to the option of checking touch pressure, this function facilitates diversification of interaction of users with their phones at the moment of contact. This allows, for example, implementing application behaviour varying on how you touch a screen.

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Man using smartphone

Dagger 2 – about (sub)components in a few words

When getting into the subject of dependency injection, we need to understand numerous new techniques that enable us to control created objects. Dagger allows developers to declare interfaces that will handle that. We can create an interface that will be a component or a subcomponent. What is the difference?

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Android app design project

ConstraintLayout, or not so fast, after all...

Recently, while browsing through news from Android world I came across the concept of ConstraintLayout. It is a new layout delivered by Android and Google, supporting Android versions from API 9 on. Digging into possibilities it is to give, I decided to check how the new Layout Builder behaves and what is ConstraintLayout like in use.

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Shaking hands - agreement

Runtime Permissions in Android Marshmallow

Each application requires user’s permission to use network, access sensors and memory of the device. API-23, that is Android 6.0, introduced a new model of permissions system. So far, before an installation, a user had to absolutely approve a list of permissions requested by application. Currently applications can push at runtime requests only for the specific permissions needed at a given moment.

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iPhone menu with app icons

Introduction to CloudKit

As it turns out, many young developers have never created applications in the iOS Developer Center. Showing how to do it seems like a good idea, so I decided to prepare presentation about CloudKit and kill two birds with one stone.

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Android dev builds app with RenderScript

Renderscript – Parallel Operations on Bitmaps without Using NDK

You have to perform operations on images and Java is too slow for that? You want to avoid playing with compiling code using dk? There is a solution! Renderscript will help you with this task. With it you can use parallel operations, executing them both on the CPU and GPU. Everything is available in a very accessible form, so you don’t even have to wonder how to divide the work.

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iOS developer coding in Swift

What's New in Swift 2.2?

Swift 2.2 is the first official release of this programming language since the time it was made open source. On one hand, there are a few updates interesting to users. On the other hand, the creators decided to withdraw some previously used solutions. Here are some of the most important changes introduced in the new version of Swift.

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